Andreas Kaufmann made this short stop-motion film for his bachelor thesis. It uses the Canon 7d for the shots and features some fairly neat sound design to be enjoyed by all the family/people lurking outside your window…
‘Don’t hold back, just push things forward’ created by Ithaca Audio. Truly brilliant remixing skills here with some nifty video loops. Oh it’s all rather good.
In other news, it has been a while between posts. This will be resolved due to the flood of creativity over in the Hexatones studio! Expect some audio visual nuggets.
On the horizon: A Bramblebeard album is under production, a few film and animation post-production projects, ongoing fantastic musical work with Marc Nikiperowicz and a rather nifty website design in the making!
Jake from Adventure Time on Gallery Nucleus. If you still haven’t seen any Adventure Time, i highly recommend wheeking your peepers around a few episodes!
(Source: hello-zombie)
“The Living Shadow” by parskid
(Source: hello-zombie)
I’ve been very interested in the work that Retchy does with 3D zoetropes. After having watched quite a few of his test shots over the last few months, it’s nice to see a well executed marriage of sound, colour and 3D zoetrope mapping.
This amazing short from Dolphiners Films displays the best use I’ve seen of tilt-shift lens techniques. The post-production on the colour saturation and frame-rate means the entire short really looks quite toy like, and it harks back to Double Dragon-esque side-scrollers in quite a hilariously authentic fashion. The use of different ‘stage music’ and lo-fi sound effects is quite enjoyable too!
If you liked this one, then watch the live-action Where’s Wally equivalent ‘Finding List, Shopping Center’.
True, true. From Pictures for Sad Children
John Kenn has a brilliantly sinister mind
(Source: hello-zombie)
You Have to Burn the Rope is a game where you have to burn the rope.
I made a walk-through in case you get stuck along the way.

The radioactive holiday break
A fight to the death (of germs) with the dreaded man-flu and a case of Fallout 3-itis has rendered me almost utterly useless to the world. However, I’m back on full form and ready to tackle the whole world with my creative bones.
2d animation project
Following a team meeting last week, it can be confirmed that i am now coordinating a 2d animation project with my colleagues from Gen Up 2010.
We have a wonderful team of 4 talented digital animators/artists (Peter Greeves, Holley McKend, Claire J.C. Stewart and Marjory Wallace), an excellent editor/scriptwriter (Emma Lennox), a multimedia and graphic design aficionado (Marc Madill) and last but not least, a social media and distribution/marketing wonder-bundle Angela Maguire.
I will of course be tackling the role of audio post-production and musical composition as well as making sure it all runs smoothly until the deadline of June. Watch this space, ladies and gents.
Other projects
In other news i am working on 2 remixes for Billy and the Women, have recorded 5 tracks with Marc Nikiperowicz for his forthcoming album and I’m still currently wrangling footage for my Darkhouse project.
On that note, i leave you with another little teaser screenshot from Darkhouse:

Today i feature The Party by Peter Greeves. I would have featured this video regardless of whether i previously knew Pete because it’s a beautiful style of animation.
I think the choice of music complements the visuals rather well and in 40 seconds it instills a sense of warmth. If you like it, you should check Peter’s vimeo page or website.

Which is fine, because it’s amazing. Also, i love how every Wipeout game has a soundtrack full of brilliant electronic tracks. Kraftwerk? Please!
Mainly it’s the psychedelic, futuristic, gun-down-the-guy-in-front gameplay that is holding me though. That and unlocking every ship known to the game and taking photos of my ship on fire:

Honestly, i am doing some very productive work in the time i am not playing this! Look forward to some clips from the forthcoming album being recorded with Marc Nikiperowicz and some updates on the 2D Animation project i am working on.

A day that starts with ascending Arthur’s seat overlooking Edinburgh and which ends with a relaxing moment in Flower on the PlayStation 3 is a good day.
Flower has been developed by Sony Computer Entertainment and breathes the same fresh air into my current game library that a few of SCE’s previous offerings have done (such as Ico and Shadow of the Colossus).
An adaptive musical score is a large focus in this game, with each flower colour in a level representing a different instrument, with varying notes throughout a scale triggered as you fly through them. It truly needs to be played to be appreciated.
In personally productive news, as of today i am coordinating a 2D animation project with my fellow Gen Up 2010 colleagues, and will begin a new 5 Second Daily Video Journal project beginning tomorrow. Expect the results delivered by the 6th of February.
This post also waves goodbye to my Xbox 360 days, but poses a firm salute at my newly purchased PS3. (“Hello, PS3!”)
Often wonder about the meaning of life? Vurup answers that question in the geekiest way possible.
This ticks so many boxes for me!
The christmas e-card animated by Heather McDougall and which i composed the score for has been featured on TV through BBC Scotland. Hooray!
(Source: youtube.com)